Parries in a retro game: Amazing. The time I threw a hammer, moved the guy that mirrors my movement to get hit by it and then caught it: Priceless. I saw the secret message too.
Parries in a retro game: Amazing. The time I threw a hammer, moved the guy that mirrors my movement to get hit by it and then caught it: Priceless. I saw the secret message too.
The visuals are deliciously terrifying! I loved how much I hated looking at everyone. Tried giving the nervous guy some wine and he hit the button immediately :( I would like a little bit more to do while I wait.
Interesting idea. I would have liked to be able to skip some of the dialogue on my other attempts. Also had a strange bug where I would see the same message repeat several times but that could be because I was mashing spacebar haha
I love the art. It's a little hard to understand due to lack of feedback when I would move items and the z layering of things. I also wish I had more to do, more decisions to make, and more control over outcomes. It's got a lot of style!
Excellent vibes. I ended up winning but it felt very random to me. Took a while to understand what was interactable and what wasn't so it felt a little like I was fighting the UI than the mechanics you wanted me to interact with. I really love the environmental detail and style. Nice Job!