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How does the game fit the theme?
You must interact with a variety of people and figure out the truth and lies in their words. You can't always trust what people say at face value, and they don't always trust you either.
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?3
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Comments
very cool concept and mechanics! The audio and art style were also really good!
I liked the aesthetic a lot! A very good amount of polish on the graphics too!
This was a great, great game! Great story, amazing art, fun "battle" mechanics, very immersive and overall feels extremely polished. I loved it a lot! Glad to see it had a happy ending :)
Thank you :D
I love the part where they say "Haven't you seen the game jams theme?" Great game!
incredible story great idea and dialog system probably you get a lot of this compliment but the visals are incredible also the choice of the names also very uniqe loved it congrats
Thank you!!
Loved the game art, felt really polished. The controls were really good. Was really cool to find Undertale's type of fighting, was a really good add to the gameplay. The story was well thought out, I haven't had big questions, everything was pretty much clear. The forth wall being broken made me chuckle a bit 😅 Overall really good game, specially for a 7 day jam!
Aww, thank you! Undertale was definitely a huge inspiration, along with Danganronpa/Ace Attorney. I’m glad we were able to make it work!
Very polished. Art is amazing. Everything is intuitive. Well done!
All around amazing. The polish, detail, and art are all beautiful.
That's really a nice game! I liked the mix between undertale fights and the investigation on the people, it was really fun to play. And keep it up with the art! <3
Thank you! :D
This game was cleanly executed! The visuals look dope and clean!
the art direction is so good and the story was intresting, also mixing undertale with ace attoryn is a really smart move and realy fun, great game!
Thank you! The mechanic was originally my idea, but our programmer helped to flesh it out and bring it into fruition!
I love this so much it is very fun! and i love that you battle to see which conviction will break first, Great Job everyone.
What an incredible game! I loved having to find holes in the opponents' arguments, and the bullet hell battle system was fun. It was very satisfying getting to gain the trust of some of the characters. Amazing job to the team!
Thank you!! We worked really hard on that mechanic, so I'm glad people seem to really like it :D
The art is great, the gameplay is superb, this is great! I love how you turned arguments into rpg fights!!! Personally I wished there were more/harder attack patterns(this is probably because I have played UNDERTALE and DELTARUNE multiple times...), but other than that this was great. Amazing Job. 5/5
Thank you!!
The art looks beautiful, and the music is great too! The minigame is fun, but it comes and goes pretty quickly in succession. Maybe having it appear less often but last longer would make it feel better? Though that's probably just my preference. Anyway, beautiful work!
Thank you so much! There were some other comments about it being a bit repetitive, so you're not alone in your thinking!
Loved the main character, the conviction battles where an interesting change for a game with dialogs, liked it overal.
· Umbra ·
Thank you! My initial idea was to combine Undertale-style and Danganronpa-style combat. Then our programmer and I worked to design what we ended up with!
Beautiful art style, loved the mind battles mechanic a lot ♡
This game is so good, I can't imagine how you guys finished this in time! The art, music, and gameplay are just all amazing, great work!
Thank you!! I also can't imagine how we did it all in time even though I was there. It feels like a miracle!
Omg I love that XD
Most game in the jam either focus on mechanics or a good story...
So far, yours the only one who balanced gameplay and story beats/dialogue perfectly.
Great game, congratulations!
Oh wow, thank you!! The writing was done by me and the mechanics were a collaboration between me and our programmer (I came up with a lot of the ideas, he expanded them and brought them to life!) With the games I make/contribute too, one of my biggest goals is trying to find a balance between story and gameplay. So I'm glad this game succeeded at that!!
Super cool interaction mechanic and mini game. Loved everything, the story, the visuals, the audio, and the gameplay. I loved the twist each conversation obstacles had during the mini game.
Thank you! Our programmer worked really hard on the battle mechanic to make sure everything works!