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(+1)

The dishonest merchant thing was pretty funny and fits the Trust No One theme super well haha. I liked that you mixed resource collecting with fighting goblins and talking to the townsfolk, it made Evant feel bigger than I expected for a jam game. The delayed enemy hit feedback felt a little odd at times, but this was still a fun one :)

Thank you for your feedback! I have learned a ton of things during this project since it was the first time I have implemented dialogue and trading system, I am really glad you found it interesting!