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A jam submission

Help! I'm about to blow up hotlineView game page

Diffuse a bomb with the help fo a hotline.
Submitted by CharlieW64 — 6 hours, 47 minutes before the deadline
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Help! I'm about to blow up hotline's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2463.4553.455
Audio#2823.4553.455
Enjoyment#5603.2733.273
Gameplay#5743.0913.091
Overall#5973.1973.197
Visuals#9563.0003.000
Theme#10542.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game involves trying to diffuse a bomb with the help of an incompetent assistant.

What code and assets did you not make from scratch during the jam (if any)?
SFX: https://opengameart.org/content/512-sound-effects-8-bit-style
Music: https://steviasphere.bandcamp.com/track/excuse-me-ive-been-playing-too-much-sonic
Font: https://fontlibrary.org/en/font/cave-story

How many people worked on the game?
1

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Comments

Submitted

it's fun but suddenly i had to figure out how to decipher my own notes 😔

Submitted

I enjoy the game, but my notes are as bad as in real notebooks.

Submitted

nice

Submitted

Very fun love the music/art. Having to click and hold for the text boxes was a bit annoying after a while (I guess im just impatient lol)

Submitted

MUSIC WAS SO FIRE.

Submitted

I really like the concept and the puzzles. Somtimes i did use a hint my bad.

Art is simple and nice and calming music perfect for it.

Submitted

That was fun. My notes got wiped but I don't know if I accidentally did that, so definitely needed the hint button good idea keeping that in I'd be impressed if someone completes it without the hints.
Only issue and it is quite a big one for gameplay: I had to keep clicking on the number until it randomly decided to accept my input and then a couple of times I would input it twice in a row when I didn't mean to.
Well done though I really liked the concept and had fun playing!