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How does the game fit the theme?
The game explores trust through character relationships, lies, and hidden motives. Players must decide who to believe.
What code and assets did you not make from scratch during the jam (if any)?
None. All code and assets were made during the jam.
How many people worked on the game?5
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Comments
Very nice game. I really love the art :)
Really a nice game. I think (hope) I made it to the end. What a confusing maze but very nice touch on the trusting.
Really liked the art and the fitting music and sounds. Well done!
Great art, sounds and mechanics, but i couldn’t tell the fox who, didn’t know how
Thank you for playing! The game has two levels: the first floor and the second floor. The fox is located in a specific area on the first floor, and it will appear once the player reaches that area. If you encountered any other issues, please let me know. Thank you again for your feedback!
i found the fox, but it says objection every time, although i knew who ate the cake and completed the notes
Try exploring the second floor. It’s basically a maze, and you’ll need to use the previous dialogue and your understanding of the characters to decide whether their words can be trusted before you can proceed to the next room. Thank you again for your feedback!
I really liked that! The art was good and the switching bodies mechanic to get different dialogue was really clever.
We really appreciate your kind words! The body-swapping mechanic was central to our design, so we’re thrilled that you enjoyed it.
Great game! I love the body switching mechanic!
Thanks so much! We’re happy you enjoyed the body-swapping mechanic. It’s the heart of the game!
Nice game and it looks very good but its very short or I just don't get it :(
Thanks for playing! We were concerned that the puzzles might be too difficult, and due to time constraints, we had to cut a lot of content. The game has two levels: the first floor and the second floor. We really appreciate your feedback!
Good game! But i didn`t understand what to do after i talked to every one. Like, it`s at least very difficult to figure out what to do after that
Thanks for playing and for bringing this up! We’ve tried using a quest log to help with this, but we agree that the game still needs clearer, more immersive guidance that fits its style. We’ll keep working on it!
This was so good! I love the style and character designs, and the ending was so cool!
Thank you so much for appreciating our art and character designs! It means a lot to us!
Of course!!! :D
Cool design, has a story, and fits the theme well! It is pretty long though, and the colliders could use a bit of tweaking so the character doesn't get stuck on them so much
Thanks for playing and for the kind feedback! We’re glad you enjoyed the design and story. We’ll work on improving the colliders in a future update.