thanks
K.M Studios
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This is my game: /jam/brackeys-16/rate/4935725
My first jam entry and first full game that is based on a story
The music is great, the death sfx is a bit too loud. The movement is too fast. The jump is too high and fast maybe. If you want to simulate low gravity just lower the gravity. If you want to simulate a jetpack make a small constant force upwards until you want it to stop. The player get stuck to the wall if i am pressing the arrow that let me bump to the wall, this is a classic unity physics problem because of friction, it is easily solvable by making friction 0. Otherwise, great art and music.
You could add audio, and add a dialogue mechanic rather than just text. When i first made the dialogue for this game jam, i thought that this was gonna be hard, then when i did it the hardest part is making the ui for the dialogue. My game is open source if you want to take a look at the things i used It is in github as KDB-Mix/subtective




