It feels like a cover art for a videogame, which tells what's gonna happen, without giving away the lore. Really well done!
Play NOT Animation
Fantasy Galore's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #2 | 4.560 | 4.560 |
| Overall | #5 | 4.580 | 4.580 |
| Use of Colors | #13 | 4.340 | 4.340 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your art incorporate the theme?
I included as many classic fantasy creatures as I could on this tiny island. A dragon and a cyclopes, knight and princess, unicorns and faeries, you name it
Would you like to receive constructive criticism/advice in the comments?
Type
Comments
lmao I knew this had to be you when I saw it. Good stuff buddy. Love it.
This is just amazing. The skill to make this is crazy and the use of color is perfect. The one thing i will say is that it really does fit the theme but it feels like you checked the box of the theme 100 times to make sure, not everything is connected and I get its meant to be some whimsical fantasy island but i wish all the features to fit the theme felt so forced. Hope that makes sense :P
I was trying to say that all the characters did fit the theme but they feel just placed there to fit the theme, not to necessary make the art piece more of what it should be. That is a harsh way of putting it but don't worry, I put everything 5 star but theme on 4, still generally just fantastic art :D
ohhhhh got it, got it, I did have some characters interact but in my mind I just wanted a showcase of some fantasy creatures/elements so them being there was the the main objective with interactions as a nice bonus lol I wanted to go over the top xD though I do get what you're saying, having some characters interact with each other and others being isolated could definitely feel odd, and I think it suffered a bit cause I made it with the intention of animating it which would have made some characters interact with each other more with what I was planning
and thanks again for the feedback, I seriously appreciate it <3
This is some proffesional level stuff π
I love the isometric perspective thats going on there and the way you managed to put in all those creatures is amazing.
Absolutely love all the details in this piece! And great work with the palette/colors!
Love it! Full of details, such a vivid world... Love the colors and the style too!!
I thought you were gonna do feet cuz you did hands last time :P What can I say great detail, use of colour and it's very cute :3
Packed with details and beautiful drawing, I love it! I'd like to see it animated some day XD
Really nice piece! I really like all of the characters and creatures all around! You did a great job with the design as well as the shading and silhouettes! I think my favorite bit is the little frog on the water! (Really cute)
My only two really small critiques would be, that I think that you could have applied a little bit of AA ( Anti Aliasing) all around the piece to smooth out some lines and corners (though I understand that, that might have been a stylistic choice).
And the other tiny nitpick would be that I don't particularly like the right eye of the princess, as I am not sure if was trying to portray a closed eye or something else. Regardless I think it could have been similar to the left eye. Though that is a really really nitpick of mine.
Regardless, an awesome piece! I liked it a lot!
thanks dude, glad you enjoyed it! and thank you so much for taking the time to give feedback π
I didn't use AA for multiple reasons, first being that I suck and don't know how to do it xD other reasons are that it's part of the style, I wanted to go for a more cozy and simple cartoony look and I feel AA would have went against that, and I also built this from the ground up with the intention of fully animating it (still intend to), so it would've made it way harder and potentially too noisy for characters this small
as for the eye, I'm assuming you're talking about the right eye from her perspective. the reason I made it that way was cause she was looking slightly to her right, in the knight's direction
Well I can say that I really liked the art style and art direction of the piece! But I can understand why you didn't utilize AA. (And also simply textured and shaded characters are easier for animation so I totally get that too!)
Though I would generally say that learning how to apply AA can be a really useful utilize in your skill board, and can give a piece and even higher level of polish, so an effort to learn more about it can only prove beneficial!
I also think it is really cool that the piece was intended to be animated. And while we sadly didn't get to see this time, I feel like it would be really nice if one day we actually get to see it animated!
Regardless though, I think it was an amazing piece!
love the composition on this one! feels like a fantasy poly pocket world




Leave a comment
Log in with itch.io to leave a comment.