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(1 edit)

Hi, thanks for the feedback!! We were actually not sure how difficult to make the game, a la how much should we tell players about the mechanics. We added a bit of info to help :)

⚠️ A note before you play:

The success of a quest depends on who you trust, and what you choose to tell them. The information available to you can be updated as the story progresses - what you know now might not be enough, nor appropriate.

The quest icon appears once a quest becomes available to you.


Again, really appreciate the feedback!

So does that mean accepting the quest too early could also be a problem? Or is it that I did indeed need to accept the quest and then pick the right dialogue options?

(+1)

Yes to the first part! Accepting a quest too early could be a problem because there isn't enough information to choose from, and on the other side of the spectrum accepting a quest too late could also be a problem as well :)