I do love solving puzzles and it does feel like it was both things - solving the puzzle of mystery of the killer and as well puzzle of the ripped picture. It was quite nice to see dialogue and the backstory expand as the pieces were more and more put together, but it could have definitely used some ambience being added. Overall quite a nice and enjoyable experience. Congratulations on completing game for a jam!
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The Unspoken's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #617 | 3.216 | 3.556 |
| Innovation | #903 | 2.814 | 3.111 |
| Gameplay | #949 | 2.714 | 3.000 |
| Theme | #951 | 3.015 | 3.333 |
| Visuals | #952 | 3.015 | 3.333 |
| Overall | #1033 | 2.797 | 3.093 |
| Audio | #1437 | 2.010 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The theme of this game jam is "trust no one", My game, The Unspoken, is a mystery puzzle-solving game. The goal is to find the real culprit—everyone could be the murderer, and even the dog might be involved. This fits the theme "trust no one".
What code and assets did you not make from scratch during the jam (if any)?
No
How many people worked on the game?3








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