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(+1)

The idea is pretty nice and to always activate the camera gives it a bit of uncanny feeling.

I think there could be more clues where the minerals are. Moving around aimless to maybe be lucky to find one was not fun after a while. Maybe the detect command could point you in a more specific direction.

Well done!

I think there would be more to do for that in a larger project yea. At some point you have to hand yourself over to the rng of "did I move to a space with good stuff". Still though, giving the player too much information about where the good minerals are would remove the risk/reward decision "Do I move to another location and detect to find more and better rocks and risk the infection meter going up?". Which is why we did not include something like that. But good thoughts, thanks for playing!