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Not A Tower Defense!'s itch.io pageRate this game
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How does the game fit the theme?
All you own survival tools (turrets) are targeting you and the enemies have friendly fire.
What code and assets did you not make from scratch during the jam (if any)?
Background music, Main menu background, main menu and death screen buttons . All credits in the game page.
How many people worked on the game?1
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Comments
Died in the first cupple of seconds and needed a bit to understand the concept xD, other than that really fun game and nice concept xD
amazing game , nice sound and simple but good art its very enjoyable especially with the balancing being good
Thanks a lot, hope you had fun!
its one of my favorite from the jam
Very unique gameplay with the towers, well done!
Thank you!! Hope you had fun and enjoyed it!
Its so fun and the game play is so unique like a tower defence game with a twist
Yes, was trying to go for a mix of vampire survivors with a tower defense aspect, hope you had fun!!
Very good theme interpration! simple to understand and has replayability. Lot of potential for a full release too which i'd be interested in!
(Only small nitpick is the lack of a web build, while i dont mind that much, many might skip out on it)
Thank you very much! I was interested as well in trying to develop it a bit more, hope you had fun!! (And I know web builds are kinda important for jams, but I must admit I was lazy and I am traumatized with webgl xD)
very nice game, great Gameplay and very good Innovation and Enjoyment - good job
Thanks a lot for your feedback, hope you had fun!
It's basically skyrim. I liked the way the upgrade system balances out.
The upgrades curve very well with the enemy difficulty up to around level 30, after that I got really op and it turned into an idle game just sitting on the shields while the pylons killed everything.
Overall, great job I would enjoy playing a finished version of this.Aaaaah yes, the pylon build, my favourite xD, glad you had fun and yes, I would have loved to have more time to balance some stuff around but this type of game balancing takes way too much playtesting for a jam xD, but im glad you enjoyed nonetheless, thank you for your feedback!
I like the game, but the controls/puzzles were a bit hard to figure out at first—it took me 5 minutes to realize I had to press 1, 2, 3, or 4. I also didn't quite catch the 'Trust No One' theme. Overall, I really enjoyed it and gave you full stars for Gameplay, Innovation, Audio and Enjoyment. Keep up the good work!
Thanks a lot for the feedback and I agree, I still have troubles making good "tutorials" for game jams, usually just make a controls screen in the main menu + and also write the controls on the page, but I know most of people do not read it still hahaha, thanks for the feedback!!