Wow the art style here is truly phenomenal! For the green creature to the various designs of the numbers and their little animations were just perfect! And the rest of the UI and background kept the same insane level of polish.
On the gameplay side, it's a clicker which is borderline cliche now, but I did enjoy thw twist you made to the formula - first not actually needing to click is a true blessing, and the snipers and the optimization of circling as many cards as possible really kept me engaged throughout.
I actually think the startup is a little too slow maybe. I get that you need some slow ramp up for the upgrades to feel more rewarding, but before to auto spin the game wasn't super fun. Also, the upgrade UI is probably the area I would improve the most - 2 sections with scroll without indication for new possible upgrades meant I constantly needed to go back and check for new upgrades.
Really really amazing production values for a game jam entry. Great job!