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Great visuals (though at least one more enemy to look / shoot at would be nice)! Always suprised when someone fits a roguelike into a game jam.

That being said, I didn't really get the "trust" and "alliance" part: If I ally with the only remaining enemy (i.e. at 100% trust), why doesn't combat end, why do I still have to shoot it? I ended up just skipping to the fighting phase and killing every enemy xD