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A jam submission

Off The MenuView game page

Play as an unlicensed food truck driver in a world where customers lies about their food preference for hidden reasons.
Submitted by Neonfire Studio, arthur-monteath, Sandwich Maker (@Sandwich_Mkr), Crogoze, dinobro — 49 minutes, 15 seconds before the deadline
Rated by 31 people so far
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Off The Menu's itch.io page

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How does the game fit the theme?
Customers may lie about their food preferences for hidden personal reasons, so the player has to figure out who they can actually trust. Customers pay based on how well the food matches their true preferences, not necessarily what they claimed they wanted. Sometimes they lie, sometimes they tell the truth, and the player must use their own judgment to figure out what each customer really wants.

What code and assets did you not make from scratch during the jam (if any)?
Fonts and a few sounds

How many people worked on the game?
5

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Huge work! I can't point out anything in particular - the game is entirely cool!

Submitted(+1)

I love the gritty otherworldly art style. The "gotcha" when a customer lied about what they wanted was surprisingly fun. Great job!

Submitted(+2)

Great audio and visuals. Loved the art style. The game had a nice challenge, and I felt rewarded when I was able to remember recipes and preferences.

Submitted(+2)

Had a lot of fun with this game! I really enjoyed the characters in this game but you definitely cant trust their orders, though. I liked the dark and gritty visuals, really cool! It does get a tiny bit repetitive with some recurring characters , but still fun nonetheless!

Submitted(+1)

The visuals are terrific, the game is really beautiful. The gameplay is ok although the moving camera effect isn't necessary imho and doesn't combine well with the lag I have on the web version.

I have somewhat of a questioning on your interpretation of the theme. It works for gameplay, but I'm a bit confused by the message it delivers : make people food you think they will like rather than what they ask for. It's not the behavior I would expect from my next-door fast food place to get something else than what I ordered, without my consent. Maybe a way to fix that would be to be able to suggest other dishes, based on what we learn about the characters (ideally with higher price, but also some we know we make them feel better, their favorite item, etc.). I think that would give the player a better role than trying to guess what the character want and being shouted at when just cooking the requested dish.

There is definitely some potential here, good job !

Submitted(+2)

Loved the early 90s pixel art PC vibe, it was really well done!

Submitted(+2)

I liked characters, especially Shark. Best visuals i've seen so far

Submitted(+2)

Cool! I really like the atmosphere and the characters. It would be interesting to see some kind of progression system so you could make a wider variety of dishes. Keep it up!

Viewing comments 28 to 21 of 28 · Next page · Last page