Loved the idea that the ghost clues are all lies, made the flower/tree stuff way more fun to figure out and fits the theme nicely too. The animated scenes and little details in the art look super good, though I did see the offscreen wall bug people mentioned. Still a very cool jam game :)
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Eyechilles Blood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.833 | 4.833 |
| Overall | #31 | 3.961 | 3.961 |
| Enjoyment | #59 | 3.967 | 3.967 |
| Theme | #62 | 4.200 | 4.200 |
| Gameplay | #63 | 3.800 | 3.800 |
| Audio | #95 | 3.767 | 3.767 |
| Innovation | #485 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A puzzle game where a ghost gives you clues, but they're always lies.
What code and assets did you not make from scratch during the jam (if any)?
The font is an external asset.
All music and sound effects are external assets.
The in-game menu and settings are reused from my other game.
How many people worked on the game?1





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