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(1 edit) (+1)

When the zipper got stuck while a spirit was coming, I felt it was almost impossible to survive without getting hit, which is a bit unfair...

But overall, the fear mechanic and having to figure out if people are real or not are well implemented. Good job! 

Thanks for playing!

Yes, I decided to make the zipper a little too punishing. The way I had it before, you would always avoid the jumpscare. For sure there is a sweet point. Thanks for the feedback!