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TRUST NO ONE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1735 | 1.658 | 2.750 |
| Theme | #1738 | 1.809 | 3.000 |
| Overall | #1992 | 1.307 | 2.167 |
| Audio | #1996 | 1.055 | 1.750 |
| Visuals | #2047 | 1.206 | 2.000 |
| Gameplay | #2063 | 1.055 | 1.750 |
| Enjoyment | #2072 | 1.055 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Everything that you see in the game is something that's untrustworthy. Ergo, you should trust no one.
What code and assets did you not make from scratch during the jam (if any)?
I used two arrays of generic first and last names and all of the sounds are from a royalty free website. The metal texture was also something I found. I also used fonts from DaFont.
How many people worked on the game?1
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Comments
The eject button stopped working for me but I thought the idea was cool
That was an issue of clarity. That happens when there’s a new feature that you haven’t documented yet. It’s intentional, just unclear.
This was a neat twist on the genre. It's interesting that literally nobody was trustworthy and you had to resort to documenting the mimics instead. The lever is very janky and can take a second to find exactly where you need to drag to pull it. It would also be nice if typing in someone's name wasn't case sensitive as well. I like concept here, well done.
thanks, glad to hear you enjoyed the idea, and I super appreciate the feedback! I’ll make sure to make the mechanics more input friendly and responsive in the future 👍