Play game
Lies In The Fog (Made For Brackeys Game Jam 2026.2)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1138 | 2.558 | 3.000 |
| Gameplay | #1171 | 2.452 | 2.875 |
| Enjoyment | #1184 | 2.558 | 3.000 |
| Overall | #1326 | 2.363 | 2.771 |
| Audio | #1352 | 2.132 | 2.500 |
| Visuals | #1476 | 2.239 | 2.625 |
| Theme | #1489 | 2.239 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Some lost vessels at sea lie to the player to try and sneak onto land. making them hard to trust.
What code and assets did you not make from scratch during the jam (if any)?
I made the entire game from scratch during the jam.
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.


Comments
Intersting concept and goo d atmosphere but for me it was a litle bit laggy
I like the concept; a few tweaks would be to add objects you can push, change the cursor, and making everything closer, as I couldn't click or see the numbers on the original screen had to go to full screen. Nice game loop and cool concept. I'm curious if there was any meaning behind the ships placement on the radar.
I really liked the eery atmosphere. Good work!
Was a bit hard to understand but other than that a great game :)
Frantically clicking through the displays and then still double-checking all my inputs to beat that timer was surprisingly quite fun. The second I understood the controls, the timer had already started. That added pressure was just what I needed. I reached a highscore of 1550, If I'd been just a teeny weeny bit faster I would've reached that next checkpoint!
Pretty solid result for your first jam!
PS: just encountered a little bug: I saw a ship with"P" in its vessel code. However you can't type P because P opens the pause menu