Show Me Your Hand is a really clever and funny interpretation of a card-game loop. Turning the bill into a health bar and Block into a form of defense makes the gameplay immediately distinct, and I enjoyed building Charm while trying to survive each increasingly absurd date.
The characters, dialogue quotes, card art, and small animations work very well together. I especially liked how the static character art still feels dynamic through the little movement, shadows, and expressive reactions. The different identities and status effects also make the deckbuilding choices interesting.
I only have a few small clarity suggestions: highlighting terms such as Charm, Gaslight, and Block directly on the cards, with a hover tooltip, would make the first playthrough easier to understand. It would also be nice if card values visibly updated when Charm changes them, and if the final stats screen had a clear Main Menu or Play Again button. The music is good too; a slightly lower starting volume would make the opening more comfortable.
Overall, this is an awesome submission with a very original concept and a strong visual identity. Great work!