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PaperCraft's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #676 | 3.015 | 3.333 |
| Enjoyment | #702 | 3.116 | 3.444 |
| Gameplay | #755 | 2.915 | 3.222 |
| Overall | #1011 | 2.831 | 3.130 |
| Theme | #1043 | 2.915 | 3.222 |
| Visuals | #1240 | 2.613 | 2.889 |
| Innovation | #1246 | 2.412 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game you follow the narrator which you think is trustful and helpful but you later find out he is trying to sabotage you not letting you get any closer to the princess
What code and assets did you not make from scratch during the jam (if any)?
Player Model and its Animations
How many people worked on the game?6
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Comments
面白かった!常にこちらを向く主人公を見て最初は心配しましたが、 その後の展開とラストがとても面白かった!
ありがとうございます!
The art is very good but the movment and collisoin are not the best movment is hard but i like the game good job
Thanks for playing!
CUTE! short and sweet, i struggled a little with movement but great job :)
Glad you enjoyed this short little game ^^
Movement/collision/animation could’ve use some love, and the ‘trust’ elements felt a bit shallow/shoehorned, but it was stylish and an appropriate duration and the final puzzle was satisfying and the music might be my favorite I’ve encountered so far this jam
Thank you, that made my day hearing about the music!
The grappling hook was a very fun tool to use and the puzzles were short and fun. What really got me however was the epic bossfight at the end. This was better than any quick time event I have ever done.
I liked that part as well. Thanks for playing!