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(+1)

Honest review:

Positives:

A simply magnificent game.  Very enjoyable.  Art, music, sound design were all excellent.  Extremely polished.  A lot of work for a 1 week game jam.

Criticisms:

I thought the ending was a little weak.  Well done, boss?  I was expecting a clever twist given the calibre of the rest of the game.

I don't think it fits the theme, but it could have.  The player could have been given incorrect info by obvious sources and been made to dig deeper to unlock the truth behind the looping room.

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Thank you for playing and for your kind words; it means a lot.
About the ending, I 100% agree with you. Because of the time limitation, we couldn't implement the ending that we wanted, but we have a plan for that; the whole game is just a concept, or the first scene of the one thing that we had in mind.
About the theme, it fits, but with a little trick: as you finish the game, you should have found the trick!

What?  I thought you keep opening the door to the loop until the radio tells you to draw over the largest photo.  That reveals the number to escape the room.  Is there a secret ending I missed?

Let me ask you a question: What was your best time when you finished the game?

Best time?  I finished the game once.  I haven't replayed it.  I thought there was only one ending.

Short answer: there is no other ending.

And I agree with you about it. What is there now is not what we wanted, and we have a plan to change it.

My point was the theme. I will not spoil it, but since you finished, the note says "Trust, No One", not "Trust No One". And you know who you were talking to on the transmitter.

I asked about your time because it gets written under the mode button on the title screen once you finish a run. It can be done in a few minutes, if you ever fancy another go.