Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really fun. I admit I missed having a playable tutorial to get a better grasp of things, but that’s mostly just because I’m a bit dense, haha. I realize that, given the timeframe, it probably wasn't feasible.

I really liked the visuals, too. I can easily picture this project growing, with other categories of buildings. Maybe a 2.5D map view? Very promising.

Thanks! I actually considered a playable tutorial, but it just wasn’t realistic within the jam timeframe, so I went with the in-game How to Play page instead. I also thought about presenting the map in 2.5D or isometric style, almost like the current game projected onto a tilted board, but that had to stay on the cutting room floor too. Glad you liked the visuals! I’ll see whether I expand on the project after the jam. I have a few ideas. :-)