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Fragile Heart's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1643 | 1.937 | 2.429 |
| Enjoyment | #1743 | 1.709 | 2.143 |
| Gameplay | #1781 | 1.595 | 2.000 |
| Theme | #1812 | 1.709 | 2.143 |
| Overall | #1843 | 1.576 | 1.976 |
| Innovation | #1925 | 1.368 | 1.714 |
| Audio | #1970 | 1.140 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player must be attentive to who is firing bullets and which they can/cannot collect
What code and assets did you not make from scratch during the jam (if any)?
Pause menu, and title Scene was reused from previous projects
How many people worked on the game?1
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Comments
I think your idea could really get people talking. Finish that game, my friend. I'll be waiting for it. It doesn't matter if you win the young lose it, it doesn't matter. what matters is that you finish your game. Trust me, I'll play it.
It seemed like no matter what I collect or avoid, nothing seems to change. I wasn't too bothered by this. To me, I can see some meaning behind it. The heart has a lock on it, implying that it's shielding itself and not trusting it's surroundings. Sends the message that if you aren't open to the love and care others offer, you'll never truly feel it. Though that might not have been the intention, it was a fun interpretation of the game I came up with.
Spot on! I couldn't get the how-to-play guide done in time, but I'm adding it once voting concludes. I appreciate your time, thank you!
It's a cool concept and it reminds me of undertale. The how to play button doesn't work though so i wasn't entirely sure what to do...