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(1 edit)

Thanks a lot for playing! There aren't supposed to be any pitfall that you can't detect, invisible ones you're supposed to hear them when you walk onto a neighoring tile, maybe there was a bug with that?  I admit we need to make a better job at teaching that... (I guess we should also activate the sound when toggling your earing when you're already on a neighbot tile, it could make sense  ) And same, the pitfall at the end of the smell trail, you can hear it, but it comes way too late into the trail and the fact that we didn't manage to make checkpoints or a smaller level before the end of the jam makes it really irky... Anyway thanks again for playing our game, and thanks for the much needed feedback!