Really fun tank idea with a cool retro vibe. I liked rolling around with my little squad and trying to figure out who was actually on my side, the disguise mechanic makes every encounter feel tense in a good way. The movement and shooting feel solid, and the shrinking safe zone gives the whole match a nice push forward. Sometimes the map feels a bit big and I wished for clearer health feedback, but the core loop is strong and the concept is memorable. Good work from the dev. (pls play my game)
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Trusty Tracks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #592 | 3.241 | 3.241 |
| Gameplay | #639 | 3.000 | 3.000 |
| Theme | #657 | 3.379 | 3.379 |
| Overall | #702 | 3.103 | 3.103 |
| Visuals | #767 | 3.276 | 3.276 |
| Innovation | #812 | 2.897 | 2.897 |
| Audio | #868 | 2.828 | 2.828 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Some Enemy Tanks disguise themselves, as a member of your Team, to fool the Player
What code and assets did you not make from scratch during the jam (if any)?
Every Asset was made by me during the Game Jam
How many people worked on the game?1
Comments
Fun game! I loved having my little platoon of friendly tanks. I thought the map was a bit big, it took me a while to find the last few enemies. Really good job for a solo dev!
nice game ! I think there should have been a damage indicator when you get hit, it’s kind of hard to see if you did sometimes. Also would have been nice to see if the enemy/allies had a health bar or something to show how hurt they were. But other than that the game is really good, and the theme is well interpretated
The retro arcade tank combat combined with a battle royale red zone and disguised spy-tanks is such a fun, nostalgic concept—having teammates disguise themselves forces you to rethink every shot! Props on getting full cross-platform play running so smoothly during a jam, that's no small feat for a solo dev.
A few feature and QoL ideas that would elevate the combat loop even further:
- Tank UI: Add visible health bars over enemy and allied tanks to make tracking firefights easier.
- Turret & Controls: Consider adding an option for fixed-turret controls or adding a subtle reticle line so aiming while driving feels less confusing.
- Weapon Variety: Adding temporary power-ups (like a flamethrower or minigun) on the map would add awesome chaos.
Super solid multiplayer tank game! If you have a free minute, I'd really appreciate your feedback on my jam project as well: /jam/brackeys-16/rate/4953523
Cool game. Big respect for the cross-platform feature. I like everything. At first, I didn't understand why my teammate was shooting at me, lol. Check out my game too :)
Cool and cute arcade-style game. Honestly while playing i found controls a little bit confusing especially when combined with turret movement. But in general - well done :D
Cool! I like the retro looks, the red zone closing, and how you show cooldown after shot. I'd like to see health bars of other tanks.
I really like how your thought process changes because every tank can disguise itself.







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