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A jam submission

Another Night at the MuseumView game page

Trust nothing that's standing still.
Submitted by Toshigawa, Oaky3 — 13 hours, 39 minutes before the deadline
Rated by 14 people so far
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Another Night at the Museum's itch.io page

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How does the game fit the theme?
You're a night guard in a museum where the exhibits are the monsters. any of them might be waiting for you to walk past, and there's no way to tell which until it moves.

Trust no one

What code and assets did you not make from scratch during the jam (if any)?
NavMeshPlus (h8man) — 2D NavMesh baking for Unity

How many people worked on the game?
2

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Comments

Submitted(+2)

Really nice package. Art and music were wonderful (I obviously loved the elevator music, but also the creature's looks and also i raised my sound in the elevator just before the dino level and it put the fear of god in me); the levels were good, i had the feeling of running and dodging while trying to find out where to go and remember where i left of enemies- really nice combination. Very good final product, an intact little game that felt polished.

Submitted(+1)

Really fun game! The pacing and length felt just right, and the controls, art and music all came together really well. I especially loved the elevator music. It was catchy enough to get me dancing in my chair during the breaks.

Submitted(+2)

Wow that was so fun and so polished! The music/sfx was really relaxing (nice touch with the elevator music and the player bobbing along as he waits for scary monsters to chase him again lol) and its amazing you were able to get so much done with the pixel art in such a short time - great game!

I'm so dumb i kept trying to figure out why my player was running backwards for the first two levels and then realized i could use my mouse to move him LOL that's my bad as a chronic console player haha

Submitted(+2)

Really solid game, and it was fun to see a fresh take on the movie. The gameplay was good, and it was nice to see polish on things like the loading screen. I was absolutely thrilled and shocked at the end to see that you had the time to implement a full boss fight, and had lot's of fun getting eaten by the t-rex multiple times. My only critique is that the wall color is fairly similar to the floor color on the earlier levels which can make it a bit difficult to navigate. Congratulations on this and great job!

Submitted(+2)

I really enjoyed this concept, oddly enough I especially loved the elevator as well. The design was really well done, and the cut scenes, and explaining movements. The only thing was the player got stuck facing one direction, no matter which way I ran. Thanks for your game I really enjoyed it!

Submitted(+2)

Fun game! I loved the art, especially on the monsters/statues. The music was a good choice as well.

Sometimes the character would stop running and the character wouldn't turn making it hard to progress with the flashlight.

Submitted(+2)

I like this one! Visuals are very nice and a simple but effective core mechanic! The crystal charge up was unclear to me at first but that was the only hitch. Well done.

Submitted(+2)

I was really impressed with the visuals, good job!

Submitted(+2)

Good athmosphere and I really liked the monster designs. I was thinking, what if you could date them? Kinda of reminds me of a game we did for a gamejam once.

Developer(+1)

My favorite monster is the dinosaur.

Submitted(+2)

I really liked it, only complaint I'd say is that the sound effects are VERY loud in comparison to the music.

Developer

Thanks for playing.

I was thinking about adding a simple menu to control the music and sound effects. I'm not sure if I can edit it now that the jam is over.