Made me remember Mission Impossible from good old NES instead of Hotline Miami. Nice work with the gameplay, atmosphere and audio.
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Bustle: The prologue Legacy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #636 | 3.065 | 3.065 |
| Gameplay | #911 | 2.742 | 2.742 |
| Enjoyment | #932 | 2.871 | 2.871 |
| Visuals | #938 | 3.065 | 3.065 |
| Overall | #973 | 2.866 | 2.866 |
| Innovation | #1016 | 2.677 | 2.677 |
| Theme | #1138 | 2.774 | 2.774 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is built entirely around the concept of distrust. The player is a lumberjack trying to escape a war-torn country, but he cannot trust the traders who scam him, the civilians who might be spies, or even the Mariner who sells the ferry ticket. Hidden mines and artillery strikes add to the paranoia.
What code and assets did you not make from scratch during the jam (if any)?
I made everything from scratch. I didn't even use assets.
How many people worked on the game?1










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