platform and the mechanism of moving in a grid pattern and switching back and forth are what I like about this design.
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Trust No One But Yourself's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1314 | 2.261 | 3.750 |
| Innovation | #1453 | 2.111 | 3.500 |
| Visuals | #1454 | 2.261 | 3.750 |
| Enjoyment | #1471 | 2.111 | 3.500 |
| Overall | #1509 | 2.111 | 3.500 |
| Audio | #1534 | 1.809 | 3.000 |
| Theme | #1576 | 2.111 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A creature talks to and guides the player. To trust it or not?
What code and assets did you not make from scratch during the jam (if any)?
All game code was written by me during the jam.Some sound effects, music, fonts, and visual assets were sourced/adapted from some asset packs released under a Creative Commons Zero (CC0) license.
How many people worked on the game?1




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