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(+1)

Yeah that was a hard balance to strike, and to be honest it isn't balanced. We ended up with a fun combat system we were happy with, but also wanted the player to be able to get through most of the game by solving the doors - so we leaned on the easy side because it's a Jam. 

That was a big reason why we added the endless mode though, you should check it out! Thanks for the feedback :)

I should have added - the combat and animations were great. A lot of fun. Well done!