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Hands down, this has to be the most fun I've had with a game for a good while. I think every aspect is near perfection tbh.

Graphics: I love the design of the Homunculuses a lot, they are pretty weird. Like you collect these fat toads toxins and, thats my profit? Love it. The details, are also so nice, you might even say juiced up... Bad pun, sorry. The menu and buttons are so well done, with the title letters changing sizes to the buttons reaction to hovering on them. I laughed when I saw some of the names of the Homunculuses, Ligma and Anklebiter being my favorites. 

I also loved the modeling of the room and the area. I have no idea what kind of setting this game is in, but it works flawlessly. Having the player have teleconesis instead of the usual "carrying" system is such a cool detail.

Gameplay: The game continues to shine in this aspect. It feels almost like an incremental game. It started a little confusing, but I quickly caught on how to play the game. I laughed so hard when one of the Humonculuses died so I turned it into organic charcoal. In rearview, that was a little dark.... I then fed the organic charcoal to another one of the Homunculi, they then proceeded to escape. Montiering the stimulation of the Homunculi with the different items felt a little like risk it for the biscuit. We have the usual suspects: Digging out, becoming smart enough to lockpick a door and calling for help to a UFO which picks them up so you have to burn the radio. Just the usual.

This has to be also one of the most funny games in the jam. The humour was spot on. The attention to detail was insane. The graphics were really well made and the game was fun as hell. 

PLEASE CONTINUE MAKING GAMES 🙏🙏!!!

Thank you! Glad you enjoyed it!