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Keep Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1251 | 2.455 | 2.455 |
| Gameplay | #1360 | 2.182 | 2.182 |
| Audio | #1496 | 1.909 | 1.909 |
| Overall | #1560 | 2.015 | 2.015 |
| Innovation | #1600 | 1.909 | 1.909 |
| Visuals | #1724 | 1.818 | 1.818 |
| Theme | #1734 | 1.818 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
2d Platform
What code and assets did you not make from scratch during the jam (if any)?
the control of player and camera I make Before Ham
How many people worked on the game?1
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Comments
It makes me feel like I'm playing platform jumping in the universe.
This was a fun throwback to icy tower :)
Thanks bro I play game after finish game (:
I think the idea you have here is quite interesting: an infinite runner where a certain force (In this case, the wind) is working against you. It was fun trying to figure out a way to keep consistently reaching the next platforms but it might help next time to add more instructions or guides so as to not make things too difficult at the start. Overall, this was solid!
Thanks for feedback