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Juggling - Nokia 3310 Jam (3h)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #11 | 3.312 | 3.312 |
| Overall | #20 | 3.333 | 3.333 |
| Quality | #21 | 3.250 | 3.250 |
| Completeness | #23 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really good concept for numpad-based controls! A little janky, but quite fun. Great work!
Controls add a bit to the challenge and this is a nice change of pace using the lesser used colour palettes...
It's amazing how bad I am at this...
Nice idea! It gets pretty chaotic very fast but it's pretty fun :3
I sometimes though, the item simply don't go up when it collides with the hand but just slow the descent... It happened a few times.
I agree that the controls can be a bit challenging. Yeah, you can hit the ball on an "sour spot" on the hand, so the angles gets almost vertical. If I make a post jam version I would probably tweak that a bit. Thanks for playing!
Love the use of the control scheme, having to choose between rows is a great idea
It really hooked me. It’s not that easy unless you just spam the buttons.
Nice game! And what an interesting concept and mechanic. Congrats for your game!
What can I say, deflecting objects in Nokia style. It's simply fun!
Took me a while to get used to the controls. But once I got it it was really fun. 👍
nice and clean game, although i found i could mash 123 and makes the board reflects pretty much everything
yeah, it's a bit unreliable, but imho it works too well. I will probably look into adding a delay inbetween actions in a post jam update. Thanks!
This is a fun quick game, great execution on a classic game concept. Reminds me of Game and Watch and Tiger games I had as a kid!
Excellent execution, man—the game turned out really cool. Congrats.
5/5
Simple and fun concept. I also noticed some visual weirdness when the objects were on top of each other. Other than that, good job!
Great game, once I got a handle on the controls. I saw a few graphical hiccups when the items overlapped each other. I wondered if there was a way to knock the objects out of the playing area without losing life. I think I had at most 6 objects up at one time. Very challenging. Good job!