The character is really beautifully drawn.
It is a little annoying to restart the whole game once you fail a question.
| Criteria | Rank | Score* | Raw Score |
| Visuals | #70 | 4.419 | 4.419 |
| Audio | #350 | 3.387 | 3.387 |
| Theme | #420 | 3.645 | 3.645 |
| Overall | #438 | 3.355 | 3.355 |
| Enjoyment | #665 | 3.161 | 3.161 |
| Gameplay | #772 | 2.903 | 2.903 |
| Innovation | #1081 | 2.613 | 2.613 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
NPCs will tell lies, and you need to discern whom you can trust, in order to find the correct path forward.
What code and assets did you not make from scratch during the jam (if any)?
Some of the bushes, some minor backend code for dependency injection, and the shader for the sprites and ground. Those were re-used from previous projects to save time on basic groundwork so we can actually make the game parts of the game
How many people worked on the game?3
I love 2.5d games and tis one had a really good artstyle too!
the game was rather short but I enjoyed it for what it is
This games artstyle is amazing and the charecter designs are really good as well.
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