Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Atmosphere is really on point, the unsettling animations of the photos works really well with the music and general design of the scenes. I had a hard time understanding the what the items did, i was able to buy and use all of them, but none of them had any obvious effects. My assumption is that the items could be used to delay certain NPCs from hitting the button, but i couldn't tell if it was working. For the first few rounds i just waited  around 50k and then hit the button to go and buy an item. Eventually I lost two rounds, and i guess that made me lose the game? The initial tension was very much  there, but it faded over a few rounds since it feels relatively safe to just wait to a mid number and cash out and the stakes/mechanics were a bit unclear. I think that maybe if the rounds went a bit faster at least at the start, and maybe there could be little random mixups during the rounds, like something rustling in the backround, a jerky animation, or the money randomly increases, all things that might startle you into hitting the button early, it could really push the tension and mechanics in the game.