Fun, dreamy vibes! The platforming and music went well together, it was easy to get into a flow (I did get stuck in-between platforms a few times, probably due to either collision layers or ray-casting... I had the same issues with my platformer). At first I thought the rules changing mid jump felt unfair, but I was able to anticipate it with the timer, so it was a nice difficulty mechanic! I could see this as a mobile tap game; it's something I can pick up, play for 10 mins on the way to work, in a grocery line, at a funeral... it has that appeal. Nice job!