Results
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
During the game, you interview 3 people, one of which is a robot. This changes every time you play, so you have to pay attention to what they say to figure them out; you can't just trust that they are all who they say they are. At the same time, you are pulling off various distractions to lure away your co-worker and pose as them during the interview, so even the people your interviewing can't trust you.
What code and assets did you not make from scratch during the jam (if any)?
Explosion gif and sound, static image
How many people worked on the game?
6
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