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I really like the concept. I couldn't get the hang of how the troops move to the banner. AI-generated looks a little unpolished. I am not against AI use, just saying that the fonts and styles could be made more your own. I think it's an interesting game to develop. I was playing it for about 10 minutes.

Thanks for playing for ten minutes and for writing this up.

The movement rule is that each knight rides along whichever axis it is furthest from the banner on, and it locks to that line once it starts. Hovering a tile before you click is meant to show every knight's track, but if that didn't come across in ten minutes then it isn't readable enough yet. We've logged it for the next update along with your note about the fonts and styling, which is fair.