Sure, you can set up a git repo. The rule is mostly directed at writing any gameplay related code, so you're welcome to set up your Unity project, ie: viewport stuff, inputs, camera etc. If you've already built that before you can even copy it across from an older project. It makes no sense to rewrite these kind of things.
So yeah, feel free to set up your framework and repo so it's ready to start building your game!
Viewing post in Some questions regarding rules, to not be disqualified :)
Thank you for your answer!
> The rule is mostly directed at writing any gameplay related code
We have absolutely no clue what we will be creating at this time, we will make it completely dependent on the theme. :)
> If you've already built that before you can even copy it across from an older project.
Not sure yet if i'm going to try out a newer version for this jam. And i got not much to bring into here anyways :D In the past i've mostly done some prototyping etc, nothing worth "porting" unfortunately. But importing stuff in unity like their input system, camera etc can only be done sequentially (without copying older projects, writing package files by hand, import scripts etc), so this is nice to do some time later already.
Another thing just came to my mind, which i can't find anything about in the rules. Is it required to have the source online, in our case our GitHub repo? If so, is it enough if there's just my code included, or do the source assets like animations and audio from other team members also have to be included? Or how are you making sure in general that teams won't "cheat"?
There's no verification. This isn't like Global Game Jam where we want a zip of all assets/scripts involved. The only thing you need to submit is the itch page with your game on it.
Cheating is rare in this jam because it's generally someone submitting their game to every jam they can find like a shotgun blast and, simply put, those submissions always fail our most basic requirements and are easy to weed out.
Additionally, there's no prizes- so no one who genuinely wants to take part is really incentivised to cheat as there's no reward.
Sounds like you and your team are really energised for the jam though, I hope you all have fun!
Thank you!
Makes total sense what you're saying regarding cheating.
Well, for now i'm really energized :D First time participating in this jam and it has really cool restrictions. Just hoping for a theme my team likes and brings us a cool idea :)
Anyways, thank you again (also for hosting this jam), and all the best to you!