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A jam submission

Totally Innocent GameView game page

Submitted by sai-ren — 2 minutes, 10 seconds before the deadline
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Totally Innocent Game's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#2813.9733.973
Audio#4773.2433.243
Overall#5893.2073.207
Gameplay#6113.0543.054
Enjoyment#6433.1893.189
Innovation#9092.8112.811
Theme#9862.9732.973

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
don't trust anyone

What code and assets did you not make from scratch during the jam (if any)?
cloud assets, Popochiu, music and sfx

How many people worked on the game?
1

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

A little bit buggy in some parts, but such a cool entry! I love point and click puzzle games and really enjoyed the unique atmosphere. Very impressive for such a short development time, especially working alone. I would love to play the full version in the future!

Developer

Thanks for your kind feedback! Comments like this really motivate me to keep working on the project and make better games <3

Submitted (1 edit)

Pros:

  • Beautiful art and the music nailed the “totally extremely very innocent game definitely (sarcasm intended)” vibe of the game
  • Matches the theme of “Trust No One” (pranks, lying, etc.)
  • Lots of nice features such as the log to see everything that was said and the save/load features

Cons:

  • Difficulty perhaps?? For me at least it was quite difficult and I got stuck in the storage room 😭tried using a ladder but couldn’t do anything with it and it said it was locked so I couldn’t leave. That could be a me problem lmao. [Edit: it let me out afterwards for some reason hahaha]

Because I got stuck I didn’t get to complete the game so no more cons come to mind specifically 🤷 - fun game though and especially great considering you’re a beginner, solo developer!

Developer(+1)

Yes, that was the vibe I was going for :) Thank you for the thorough feedback, I appreciate you taking the time to write it!

Submitted(+1)

Overall  Game looks nice.Sticked to the theme point.

Submitted

This is great for a beginner working on your own. I did have a lot of trouble with finally pulling the prank at the end (especially since I seemingly triggered some glitch where the perfect spot interaction wouldn't show up after restarting) since I didn't get that there was a whole lying kids thing going on. I think there needs to be some obvious lie told by one of the kids at the beginning just so the player gets it right away.

Developer

That’s a good point, thanks for your feedback!

Submitted

This was a cute game with a wonderful artstyle! I eventually figured out who was lying and who was telling the truth, at least with the two masked girls. The girl on the left would lie then tell the truth and the girl on the right would just lie. 

SPOILERS that meant the clown and spider did nothing, only thing that mattered was the fire.

The part with Mark was a bit weird. He didn't seem to lie about anything, but his fears didn't help progress the plot at all. I tried covering myself in paint because he said she was worried when the kid was bleeding but that didn't work.

The ending was a bit random though. I thought it was going to be a bit cruel, like I'd put the rubber spiders on the stairs and something sharp at the bottom. But I guess when Ms Wilson sees a red pentagon with candles on the ground she does the stabbing herself...

It was fun though!

Developer (1 edit)

Yes, you got everything right!

Mark is supposed to be the character that tells misleading information unknowingly, but there is an important piece of information he gives.

Click to see spoiler

It hints at the Mrs. Wilson’s fear of blood, or anything that resembles it, and after getting that information, the player can use the red paint in the storage room.

As for the ending, it’s not properly explained because this is a part of a larger idea I had, but since there wasn’t much time, I had to make it shorter unfortunately.

Thank you for playing!

Submitted

You did a really great job! It was clean and engaging, and I really liked the art style and overall design. Great work!

Developer

Thanks, much appreciated!

Submitted

I couldn't figure out how to proceed with the prank after preparing everything in the hallway. Maybe I was missing another step and I wish there were some more hints what needs to be done. There were a few bugs like the music stopping completely once entering the storage room. Even with those issue, I still enjoyed it a lot. The art quality of the characters and the environment is definitely at the top of the jam, and the dialogues are fun and engaging.
I'd love to see a full, more polished version. Good job!

Developer

Thank you very much for your kind words, I'm really glad you enjoyed the game!
I'll definitely work on the bugs, and add hints/change the final puzzle since most find it confusing.

Submitted

I hope you will continue this project, because it looks very promising! Even this small fragment is very polished, and it looks great both visually and narratively. The beginning went quite smoothly, but I actually had a lot of trouble putting together this prank. I mean I managed to put something together SPOILER red paint, a clown, spiders, candles, and matches, but I always have trouble figuring out how to hide. Also, in this part of the game, when you go outside, the children disappear, but a rabbit with a dialogue line from Poppy is still there. So, I have no idea how to do it without catching me. Also, in the hamster quest, the hamster isn't visible in the picture. I don't know if that's supposed to be that way. But overall, other than that, it looks very good, I don't know how much of the game I'm missing without doing this prank, if there's anything else in there, I'd love to get some tips on how to complete this part ♥

Developer(+1)

Thank you for such a detailed feedback! 

I'll make sure to fix all the bugs and the issues with game flow for the full version. I'm not sure what's wrong with the hamster though, it' the first time I hear about that issue. Do you mean the paper is blank, or it's not visible when you're looking for it? 

Also, the prank doesn't work because only some of the objects should be used. When asking around about what Mrs. Wilson is afraid of, some characters tell lies. The idea was to observe who always lies, and who says only part of the truth during the dialogs, and then choose the right objects based on that. All the hints were really subtle though. I'll definitely change that part as well, since it's just confusing at the moment.

Submitted(+1)

Thanks for the hint, I played through it again, I'm glad I saw this ending, but I still had trouble telling who was lying and who wasn't, and ultimately I'm not sure why this particular combination was the correct one. As for the problem with the hamster, I meant that you can't see it the hallway and only when I take it to my inventory by clicking on the painting, I don't know if it was supposed to be that way.

Submitted

Oooh, cute game! Lovely visuals and the music choice was fitting. Found a couple of visual bugs and the balloon dialogue repeating after I gave it to the brat. Also the music suddenly stopped for me at some point, I think it might be a Godot's .ogg thing with web? I ran into that also, had to re-import the music files and check the "loop" in the import options as well as in the audio player node.

Setting up a summoning altar was funny though, well done! x)

Developer(+1)

Glad you liked the game! I'll make sure to fix the bugs for the full version. As for the causes for the music issue, it's definitely possible, thanks for sharing your insights!

Viewing comments 29 to 21 of 29 · Next page · Last page