I absolutely can’t rule out that I broke something at the last minute, but the fight still seems to be working in my own playtest save file and I don’t see any issues that might cause it from the editor. There’s a gap before the screen fades in that’s definitely longer than I intended, but even that shouldn’t end up being more than 5-7 seconds before the confrontation scene starts.
If you don’t mind me pestering, can I get more specifics about the issue? What sort of device or operating system you’re playing on, if there are any messages in the window or if the music still plays, stuff like that. Does this happen before, during, or after the fight?