Well actually, personally I never really liked the way itch.io calculates jam results, I mean the overall formula. Higher rating counts usually mean a higher risk of your score being dragged down, while lower rating counts have a greater chance of doing well. If you look at the winning games, most of them were around 30 ratings.
So, I'm not looking too much at the results. Instead, I'm really happy that we finished a unique game for the jam, the collab went successfully, and we received a lot of positive feedback, with potential to continue the development for a bigger release :D


