Play game
The Withering's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #1 | 5.000 | 5.000 |
| Music | #2 | 3.667 | 3.667 |
| Overall | #2 | 3.767 | 3.767 |
| Creativity | #2 | 3.500 | 3.500 |
| Fun | #3 | 3.667 | 3.667 |
| Game Design | #4 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.




Comments
Combat was fun but wish there was a win screen! Art was super cool. Felt like cult of the lambs/dont starve together vibes
Thank you for your feedback, It really means a lot!
I’m actually still working on it and plan on releasing! Now, with time everything will fit together and there surely be a nice reward for when you defeat a boss!
Others already mentioned, but it's amazing how you made all the art. Music also goes well with the theme.
Also agree with ChoroNeoDev that boss melee is hard to notice.
Thank you for your kind words!
I'm aware of the boss close range attack not being noticeable, I felt the same way when I playtested, I wanted a curated animation for it, but didn't have any more time.
As for the music, I got it from another artist online, you can see from the credits section, I felt it matched the style.
I already started making a cool themed song to replace it, I might resubmit later on after the jam.
Amazing art, The animations look great, and the boss fight is fun! Just one thing: the boss’s melee attack animation is a bit hard to notice.
I has a better animation in mind for the melee, unforntunately I didn't really have time for it.
I'll keep that in mind and change it
Thank you for your feedback!
Wow, did you made the art during the jam. That's so cool.
Yes! I started as soon as the jam started, I already had the idea and style in mind. Let me know if you ever want a hand with yours!
Love the art and animations! Reminded me of the CotL, so cute and yet dramatic. It was satisfying to beat up Scarecrow underlings, never managed to beat the Scarecrow, unfortunately hahah
The game opened up in a bit too big of a window for me, I am not sure what was it about? That's fine though, it was just a bit hard to keep track of my hearts when they are out of sight like this, but that's a non-issue mostly
Thank you so much! I know the fight was a bit hard, the underlings were actually supposed to be crows but I had the idea of the scarecrow after designing the werewolves so I ended up using them anyways.
Someone also mentioned the melee attack, I actually had something else in mind but to design it quickly I had to reuse what I had.
I'll have a look at the window opening too big, surely the resolution settings, thank you for mentioning that.
Once again: really liked the design of your boss!
Let me know if you ever want to work on something together
The style and concept are super cool, I wasn't sure what to do during the phase when the scarecrow starts to run up and hit you. Felt like it was impossible to hit it without taking damage myself. Could benefit from a way to heal.
I agree, from testing several times, a lot people suggested having the pumpkins drop health, but I have other ideas in mind ;)