Interesting that the shadows here are quite literal :D
Neat mechanic with the bedroom doors! Overall, moving through the tower feels somewhat magical and disorienting, like a wizard’s tower should be. I do think it ends up a bit too linear, and maybe a couple of other options on how to traverse the space could enhance the experience and bring a bit more disorientation. I guess the only nonlinear way of traversal would be if players decide to climb a window and end up skipping the first few floors directly to 3X, but not sure if this is intended or an oversight.


Leave a comment
Log in with itch.io to leave a comment.