I'm looking for a creative writer to join a small first person story driven project inspired by games like Half-Life and other mid 2000s action/story games.
The project has a strong focus on character interactions and storytelling that happens naturally within the game world.
I'm specifically looking for someone interested in writing things like:
- In game dialogue and character interactions
- Scripted story sequences
- Development logs and updates about the project and what were currently working on
You don't need to be an experienced programmer but a basic understanding of Godot would be helpful. I've built my own proprietary sequence system for handling scripted events, dialogue, animations, movement, interactions, and similar scenes.
This is still a relatively early project and there currently isn't a set development timeline or projected release date. Anyone joining should be comfortable with the possibility of this being a long term project rather than something with a short turnaround.
I'm also looking for someone who's flexible and willing to take on multiple roles when needed. Writing and narrative work would be the main focus, but there may be opportunities to help with things like narrative implementation, sequence creation, level scripting, voice direction, game design, testing, development log updates, or other parts of development depending on your interests and skills.
Any additional skills are definitely welcome, especially experience with:
- Godot or other game engines
- Narrative/game design
- Level design
- Dialogue implementation
- Cinematic or sequence design
- Voice direction
- 3D game development
- Writing development logs or project updates
- Project planning and organization
- Video editing, screenshots, or other ways of showing development progress
I also want someone who can help me with direction and planning. I have alot of ideas and I'm very comfortable actually building things, but having another person there to help organize those ideas, figure out what should come next, plan out story and development goals, and keep the project moving in a clear direction would be really helpful. I'm not looking for someone to just be handed a script and disappear I'd like someone who actually wants to be involved in shaping the project with me.
Personal Note: A little personal note, I've been extremely hyper focused on programming for around the last 10 years. Because of that I tend to get really deep into the technical side of projects and its hard for me to step away from that and write development logs that are easy to follow and actually interesting to read. I can spend hours working on one system and know exactly why its important but explaining that clearly to other people on a regular basis is something I could really use help with.
For the development logs I'm looking for someone who can help take what we've been working on and turn it into updates that people can actually follow. This could include talking about new systems, levels, characters, behind the scenes development, progress on the game, or just showing what we've been working on recently.
This is a paid opportunity I have money available for the work and payment will be guaranteed. The exact payment structure, workload, and arrangements will be discussed based on availability, experience, and involvement with the project. If this sounds interesting, send me a message with a little about yourself, any writing samples or previous work you have, the kinds of games or stories you're interested in, and any other skills you think could be useful to the project.
Discord Username -> stinkstonks