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selecting a new tower from the bottom UI and placing it on top of an already existing tower, sell the old tower, build the new one. That would be the order I imagine it should work. And yeah, moving the towers could also be really useful here, something like: right click to pick it up -> attached to mouse position -> release mouse  -> place tower if tile available/ return tower to old position if tile invalid/ swap position if tile is another tower. I rambled too much here, I hope it makes sense.

That makes sense

I’ll talk to our game designer about implementing these ideas. Thanks for the detailed explanation and the kind words about the game

(+1)

Just released an update with these features

https://0xindalamar.itch.io/healtd-incremental/devlog/1670037/better-tower-contr...

Thanks again for the ideas! Let us know how the new controls feel in your next run