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A jam submission

Call from the DepthsView game page

A short deep dive game about retrieving an ancient legacy
Submitted by Robert Rollins, Goobs_Games, Coast City Games (@CoastCityGames) — 2 hours, 22 minutes before the deadline
Rated by 31 people so far
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Call from the Depths's itch.io page

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Godot Version
4.7.2

Theme Interpretation
It's a game about searching the depths for what shouldn't be found. In the end you find the death that awaited you all along.

Discord Username(s)
Gabe, Robert Rollins, JPCard

GWJ Participation Level
2

Team Size
3

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Pretty cool entry!, atmosphere was well built and the variety of monsters was awesome. In my opinion, the difficulty is too easy, but other than that its a greatly build game. Great Job!

Submitted

Awesome entry! The atmosphere was excellent. I do wish movement was a bit faster; even with the dash, the final path back to the surface felt like it was beginning to drag a little.

Submitted(+1)

Well done on this game, had fun playing! Keep up the great work, guys! 

Developer(+1)

Thanks for playing! Glad you like it :)

Submitted(+1)

Very nice game! Enemy variety and progression of the challenge was well done!

Developer

Thanks for playing!

Submitted(+1)

Really enjoyed this one. Played all the way through. Well balanced. Loved the atmosphere and the use of oxygen as a health mechanic. 

Developer

We are glad you enjoyed it! thanks for playing!

Developer

Thank you for playing! 

Submitted(+1)

Congratulations on the game, the best thing about the game is the atmosphere, I loved the music. The game loops seems a bit slow, it takes some time until it ramps up. 

Developer

Thanks for playing! We appreciate the feedback!

Submitted

this game is briliant the atmosphere that it provides perfect i had fun

Developer

Thanks for playing and the kind words :)

Submitted

Delightful and original. Who says 2D is dead. Could have done with knowing dash (Space) sooner as the to and fro is what it is. Good use of physics for drag and lighting.

Perfectly sized and tuned to a game jam.

Might want to have a look at the volume sliders.

Developer

Thanks for playing we are glad you enjoyed it! and the feedback is much appreciated

Submitted(+2)

Honestly this is one of the rare games I fully finished until the end on this jam so far (I started rating entries yesterday) and it was actually fun, I love how theme of doom was implemented through tension of the oxygen level

Also this submission reminds me little bit of one game we made also for godot wild jam (i think it was 77th gdwj ) because it also had a linear path and on some milestones you would unlock abilities and you would have to go again from start, similar atmosphere too 

Good job, very nice game

Developer(+1)

Thanks for the kind words! do you have a link to your old jam game? I would love to try it sometime

Submitted(+2)

there ya go

https://blulio.itch.io/symbiosis

it's not as polished though lol, but similar idea, because when you reach one point you have to get a new ability in order to pass it, so you're brought to start and you must go over again with now new ability/skill 

Developer(+1)

Thank you so much for playing, glad you enjoyed it! I'll be sure to check out your game as well!

Submitted

Absolutely wonderful. This brought me joy.

Developer

Your comment brings me joy :) Thanks for playing!

Developer

That's really nice of you to say, thanks for playing :)

Submitted(+1)

I really liked the atmosphere in this game

Developer

We are happy you enjoyed it! Thanks for playing!

Submitted(+1)

Super atmospheric, great music and art! I think I got hit by every single pufferfish lol

Developer(+1)

Yeah they are tough little things! Thank you for playing :

Developer(+1)

I spent a while on making those things pretty annoying haha. Thanks for playing! 

Submitted

Great atmosphere and lighting that builds real tension. The concept works really well, even if the pace feels slow at times. Still, it keeps you hooked and curious all the way throug

Developer

Thanks for playing!

Submitted(+2)

loved the atmosphere in this, really tense (maybe i'm just scared of the ocean)

Developer(+1)

Glad to hear you felt the tension! Thanks for playing :)

Submitted(+1)

Liked the idea, felt really slow and going through the same level multiple times got a bit annoying honestly.

Developer

Thanks for playing!

Submitted(+2)

Very fun! The level design made it slightly long to get through, having to go back to the ship and all, but the game play worked pretty well and the lighting built good suspense. Well done.

Developer(+1)

We're glad you enjoyed it, thanks for playing

Submitted (2 edits) (+2)

I LOVED THIS GAME!!! had a lot of fun and the concept is really cool, I'm scared of depths too and still enjoyed it, it did feel a little slow at times and I wish the music track was a little longer / more intense at specific points but overall this is one of my fav entries ive played so far! And for a small team!

Developer

Thank you!

Submitted(+2)

Really fun game, I think it would maybe be cool if you could build up a bit more momentum when swimming, it felt a bit slow at points :)

Also, maybe if the fish didn't respawn it would make it more of a resource/risk management challenge which could be interesting

But overall really fun, looks and sounds really good as well!

Developer

Thanks for playing and your feedback!