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I had so much fun with this! Love the concept, the lore, and especially how the goal changes from early => late game (being able to damage The Cloister is a great idea). SFX + VFX make the hits very satisfying, too.

I noticed that once I was fully powered up, the game ended when The Cloister was at about half health or so. Wasn't sure if it was intentional (i.e. maybe there's a max game time to prevent players from getting too overpowered). Still played it twice to see if I could get to it quicker haha. 

Awesome job as always :)

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Thanks! Being able to attack the cloister was an idea by FluffyFish. Genuinely makes the game a lot better than what i had originally planned!

Uh ohhh I'm not sure how that is happening?! A friend of mine played it about an hour or so before deadline and they said the same thing happened to them! No idea why, but it wasn't intentional 'cause i love when a game lets you get crazy overpowered hah.

Really appreciate you trying it out, very kind! Thank you!

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:)