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Godot Version
4.7.2
Theme Interpretation
The player will be killed if they don't reach the end of the level before time runs out
Discord Username(s)
KraftPunk
GWJ Participation Level
2
Team Size
5
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
I love the art!
The controls where a bit mushy, but the art for the level are are realy well done! All in all good job with your entry!
I see your Super Mario World layouts, I SEE them. Which is funny because I ended up playing this like a Sonic game (very complimentary).
Took a bit to understand using the 2 attacks, but really enjoyed the art!
Incredible pixel art, thanks for this game.
Made it to the end! The lighting is a great touch, really adds to the experience. The Bullet Bill with the sloped area behind it gave me really strong Super Mario World vibes. The movement is a bit floaty / slippery, but otherwise worked well. Nice job!
Really nice visuals, struggled a bit with framerate on my end but overall really liked it, enjoyed the lighting
Yeah I noticed that on the web build. Not sure why exactly. It runs fine on my desktop but absolutely chugs in web.
Looks really good and I like the music
Had hard time figuring out the control but I figured them out kind of
Fun entry, good job
I enjoyed the look of the game, I did end up having to rebind and had some trouble early on with the slide, and attack methods. Holding up to charge with the ranged attack took a bit of time to get used to. Over all I really enjoyed it!
I liked the art and lighting in this game, however I found myself getting frustrated because of the slippery controls and not knowing what button is the attack. music was good too
Yeah the controls are listed in the settings menu we're working on adding them to the details for the game right now.