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A jam submission

BITFALLView game page

Delve into the Tomb of the Snake and steal the Ring of Greed in this Gameboy-inspired platform adventure!
Submitted by Tom Eaves (@tomeaves_dev), TobyD — 11 hours, 33 minutes before the deadline
Rated by 10 people so far
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BITFALL's itch.io page

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How does your game meet GBJam's theme
You play as a cave explorer trying to find an old golden artifact. You must enter the cave, steal as much gold as possible, take the golden artifact and escape before the cave collapses!

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Comments

Submitted

Gameplay feels amazing! 
It keeps you glued to the screen and is really very challenging!

Submitted

Really like how the gameplay feels! Really polished experience, defeating enemies felt great, collecting coins felt great. Overall awesome experience good job! 

Submitted

Very fun solid game! Really nailed making defeating the cave creatures feel satisfying with great SFX. I wasn't ever able to make it too far as I am pretty bad at platformers haha, but it the game definitely made want to keep trying! The way the lil guys sprite looks like he is shimmying around brings me a great amount of joy.

Submitted (1 edit) (+1)

Great game, the feel, the look, the music and sfx. Very cleanly done, and it really gave the feel of a retro game.

To not repeat what other's have said, I will say that the volume was really loud though, I really needed some way of adjusting the volume. 

Also when the core activated on browser for me, it stalled showing the get out screen for about 4-5 bars of the music before it almost stalled in the browser before continuing. Not entirely sure what it might have been causing it to process so much, but it's just a heads up!

overall, loved it.

Developer

Thank you!

Yep it freezes after collecting the snake ring as it's loading the cave collapsing particle system. I need to optimise that. Thank you for your feedback! I'll get it fixed after the jam :)

Submitted(+2)

Really solid entry. Visuals and gameplay really sync, great palette and designs all around honestly. 

Control wise I found it a bit fiddly, but that didn't super affect my playing experience. It mostly hurt in tight spots where I had to maneouver around an enemy.
Love the race back up scenario too! I think a little bit of mechanical progression could help to know the cave better and consequently have a better grasp of where to run towards when escaping.

Gotta be proud, this one's a banger.

Developer

Thank you so much for the feedback! We put a lot of effort into the presentation :)
Glad you enjoyed the escape sequence too! Did you make it out?

Yep, with more time I'd love to polish up the movement and collision. A level progression system and unlockable shortcuts was on my TODO list too!

Submitted(+2)

Nice art as well as music, overall a very polished look and feel. Noticed the slopes too like another reviewer, sometimes even made me stick to walls. 

Really liked that you went with an 8x8 tileset. Also enjoyed the colour combo(s).  

Developer

Thank you! That means a lot :)

I really loved your game too. Rumsnuffle has so much character and charm and the gameplay was top notch. Brilliant!

Submitted(+2)

The art and music are super good! The little character could sometimes get caught up on slopes but everything else felt so solid. Killing enemies felt very satisfying. Great jam submission!

Developer

Thank you so much! We're so glad you enjoyed our game :) 

If we continue the game's development once the jam is complete, we'll fix the slopes too!

Submitted(+2)

I had a blast with this game! The art is really impressive, and the music is a banger!! Super cool game guys!

Developer

Thank you Bharlie! Glad you enjoyed it :)