submitted 12 minutes before the deadline! great you've done it, this feels very much like gameboy games felt to me before, very dynamic, quirky and interesting in their gameplay/visuals/animations. was surprised to find out this is on godot (well, not really surprised since it's stated in the very start, but I guess there is no right word for that).. thanks for such a game!
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Gone Nuts - GBJam14 DEMO's itch.io pageRate this game
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How does your game meet GBJam's theme
The story revolves around a squirrel finding his nuts that he lost in the forest. Throughout he also finds treasures that other animals left in the forest. The treasure is nuts
Comments
There was a lot here! Had a great ambience and the battle mechanics have potential but the battles overall seemed tuned really hard for me and I just couldn't get the hang of defense. I enjoyed the sound and music design and the art was endearing. Nice submission!
Thanks for your praise, yes the battles are insanely hard. I only had time to make the bosses I planned out, and never got to making all the trees where you can find gear and items to make the bosses easier. I will be coming out with an update where the bosses are a bit easier and there are many more easy spots to gear up.
Really cool game! I loved the sounds: all the music and soundeffects are so well made.
The pixel art and animations are cool too!
The gameplay is not the most responsive but it's ok, I really enjoyed playing it.
Congrats!!!
I'm not sure what you mean by responsive, but if you mean its ridiculously hard then yes. I only had time to make boss levels so all of the battle is very unfair because theres no normal trees to find gear in 😥. Thanks for your praise about the music that is my best skill 😁, I might drop the ost on youtube once I finish a more polished version
Fun game! Thanks for sharing it. The art was the highlight for me, and I enjoyed the music although I did wish it fit the chiptune sound of the Gameboy.
When I left the big tree area and came back in, I noticed that there were a few collision issues that prevented me from accessing areas of the map that I thought I should. Screenshot of one example is pasted below, where I couldn't travel any further to the right.

Really loved the humor and soundtrack of this game, it had a certain quirky charm in it that's impressive to pull off with the limited color palette. The direction was bit confusing as to where to go or what to do so I didn't get very farm but it was a pretty fun game especially the combat, comedy and soundtrack
Thanks, yes I spent a lot of time writing the characters and trying to make it entertaining despite the limited content I had. Yeah the original idea was to have a lot of other trees to help you gear up on the way to the bosses, but I only had time to add the bosses making the game very hard to progress 😥






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